local url = "wss://echo.websocket.org" local json = textutils.serializeJSON({ client = "computer_moon", target = "n8n_to_webapp", request = "update_info_moon", content = { moon_status = "full" } }) local ws, err = http.websocket(url) if not ws then print("Erreur de connexion :", err) return end print("Connecté !") -- envoi du JSON au serveur ws.send(json) print("Payload envoyé !") while true do local event, urlOrMsg, msg = os.pullEvent() if event == "websocket_message" then print("Serveur:", msg) elseif event == "key" then -- touche appuyée -> renvoi ping ws.send("ping") elseif event == "websocket_closed" then print("WebSocket fermée.") break end end