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lifenexp/apps/achievements/models.py

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Python

# apps/achivements/models.py
import uuid
from django.conf import settings
from django.db import models
# Create your models here.
class Achievement(models.Model):
class RuleType(models.TextChoices):
TASK_COUNT = "task_count", "Nombre de réalisations"
SKILL_XP = "skill_xp", "XP dans une compétence"
TREE_XP = "tree_xp", "XP dans un arbre"
TOTAL_XP = "total_xp", "XP total"
DISTINCT_TASKS = "distinct_tasks", "Tâches différentes"
id = models.UUIDField(primary_key=True, default=uuid.uuid4, editable=False)
slug = models.SlugField(max_length=100, unique=True)
name = models.CharField(max_length=160)
description = models.TextField(blank=True)
icon = models.CharField(max_length=80, blank=True)
rule_type = models.CharField(max_length=32, choices=RuleType.choices)
rule_config = models.JSONField(default=dict)
xp_reward = models.PositiveIntegerField(default=0)
is_secret = models.BooleanField(default=False)
is_active = models.BooleanField(default=True)
class PlayerAchievement(models.Model):
player = models.ForeignKey(
settings.AUTH_USER_MODEL,
on_delete=models.CASCADE,
related_name="achievements",
)
achievement = models.ForeignKey(
Achievement,
on_delete=models.CASCADE,
related_name="players",
)
unlocked_at = models.DateTimeField(auto_now_add=True)
progress_snapshot = models.JSONField(default=dict)
class Meta:
constraints = [
models.UniqueConstraint(
fields=("player", "achievement"),
name="unique_player_achievement",
)
]
class Title(models.Model):
slug = models.SlugField(max_length=100, unique=True)
name = models.CharField(max_length=120)
description = models.TextField(blank=True)
achievement = models.OneToOneField(
Achievement,
on_delete=models.CASCADE,
related_name="title",
)
class PlayerTitle(models.Model):
player = models.ForeignKey(
settings.AUTH_USER_MODEL,
on_delete=models.CASCADE,
related_name="titles",
)
title = models.ForeignKey(Title, on_delete=models.CASCADE)
unlocked_at = models.DateTimeField(auto_now_add=True)
is_equipped = models.BooleanField(default=False)